2008 WALL BALL RULES

        EVERYONE STARTS OFF AS AN AMETURE.

·        THE WINNER OF THE MAIN GAME GOES TO EXPERT.

·        SECOND PLACE GOES TO PRO.

·        THIRD IS SIMI PRO.

·        FORTH IS ROOKIE

·        FITH IS AMETURE.

·        AFTER THE MAIN GAME YOU HAVE THE OPPORTUNITY TO CHANLENGE OTHER PLAYERS.

·        AMETURE CAN CHALLENGE ROOKIE AND SIMI PRO.

·        ROOKIE CAN CHALLENGE SIMI PRO AND PRO.

·        SIMI PRO CAN CHALLENGE ONLY PRO.

·        PRO CAN CHALLENGE EXPERT.

·        EACH CHALLENGE GAME ONLY LASTS FOR 5 MINUTES.(Time can change)

·        WINNER MOVES UP, LOSER MOVES DOWN.

·        YOU EARN POINTS FOR HOW MANY GAMES YOU WIN.

·        IF YOU DROP THE BALL AND THEN PICK IT UP AND THROW IT UP, BACK, DOWN ECT YOU ARE AUTMADIKLY OUT.

·        THE WHOLE GAMES CAN TAKE UP TO AS LONG AS YOU HAVE.

·        YOU MUST USE A TENNISE BALL.

·        THE MAIN GAME HAS NO TIME LIMIT.

 

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