2008 WALL BALL RULES
EVERYONE STARTS OFF AS AN AMETURE.
· THE WINNER OF THE MAIN GAME GOES TO EXPERT.
· SECOND PLACE GOES TO PRO.
· THIRD IS SIMI PRO.
· FORTH IS ROOKIE
· FITH IS AMETURE.
· AFTER THE MAIN GAME YOU HAVE THE OPPORTUNITY TO CHANLENGE OTHER PLAYERS.
· AMETURE CAN CHALLENGE ROOKIE AND SIMI PRO.
· ROOKIE CAN CHALLENGE SIMI PRO AND PRO.
· SIMI PRO CAN CHALLENGE ONLY PRO.
· PRO CAN CHALLENGE EXPERT.
· EACH CHALLENGE GAME ONLY LASTS FOR 5 MINUTES.(Time can change)
· WINNER MOVES UP, LOSER MOVES DOWN.
· YOU EARN POINTS FOR HOW MANY GAMES YOU WIN.
· IF YOU DROP THE BALL AND THEN PICK IT UP AND THROW IT UP, BACK, DOWN ECT YOU ARE AUTMADIKLY OUT.
· THE WHOLE GAMES CAN TAKE UP TO AS LONG AS YOU HAVE.
· YOU MUST USE A TENNISE BALL.
· THE MAIN GAME HAS NO TIME LIMIT.